Math::Point Class Reference

#include <Point.hh>

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List of all members.


Detailed Description

Simple 2D point.

Class used for accessing texture colors, generating rays for camera, etc. Has constructor taking two doubles.

Definition at line 28 of file Point.hh.


Public Member Functions

 Point (Double U, Double V)
Double GetU () const
Double GetV () const
void SetU (Double u)
void SetV (Double v)

Constructor & Destructor Documentation

Math::Point::Point ( Double  U,
Double  V 
) [inline]

Construct point given two values

Definition at line 31 of file Point.hh.


Member Function Documentation

Double Math::Point::GetU (  )  const [inline]

Named accesor

Definition at line 36 of file Point.hh.

Referenced by World::TexLib::Checked::Get(), and World::Texture::Tile().

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Double Math::Point::GetV (  )  const [inline]

Named accesor

Definition at line 41 of file Point.hh.

Referenced by World::TexLib::Checked::Get(), and World::Texture::Tile().

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void Math::Point::SetU ( Double  u  )  [inline]

Named accesor

Definition at line 46 of file Point.hh.

Referenced by World::Texture::Tile().

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void Math::Point::SetV ( Double  v  )  [inline]

Named accesor

Definition at line 51 of file Point.hh.

Referenced by World::Texture::Tile().

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The documentation for this class was generated from the following file:

Generated on Wed Mar 12 00:35:22 2008 for blaRAY by  doxygen 1.5.5