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Go to the graphical class hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
World::Camera
World::Camera::View
Graphics::Drawable
Graphics::Image
Graphics::Screen
explicit_t< T >
World::Light
World::AmbientLight
World::PointLight
World::Material
Math::Matrix
Math::Transform
Math::Scale
Math::Translate
World::Object
World::Plane
World::Sphere
pair
Math::Point
Render::Photon
Render::Ray
Render::Renderer
Render::Raytracer
Math::Rotate
runtime_error
World::XMLError
World::Scene
World::Scene::Iterator< T >
Graphics::Screen::SDL
World::Texture
World::TexLib::Checked
World::TexLib::Plain
Math::Tuple< T, DoCropping, Count >
Math::Tuple< Double, false, 3 >
Math::Vector
Math::Tuple< Double, true, 3 >
World::Color
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